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just had an idea

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mugs-n-shoes
(@mugs-n-shoes)
New Member
Topic starter
 

hello Ben i'm thinking it would be nice if we can add a /bounty command for example (/bounty set or /bounty at) BUT people keep their stuff in their inventory. (keep inventory true) the benefits are that the person getting killed doesn't have to worry about their stuff getting taken away from them and also it is free money for whoever does the task 🙂 thank you for reading and i hope in the future this plan might be added to the server see you soon on the server 😛

 

 
Posted : 11/05/2020 12:55 pm
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doubletin
(@doubletin914)
Active Member
 

There would be some loopholes in the system such as the player killing themselves with bow and arrows or ask their members/friends to claim the bounty and then split the bounty. Also players would still have trouble finding the player with bounty since the map is pretty big and people are hidden from dynamic map. All of this need to be considered when implanting the feature, but good thoughts.

 
Posted : 12/05/2020 10:15 am
Benlien
(@ben)
Reputable Member Owner Verified
 
Posted by: @mugs-n-shoes

hello Ben i'm thinking it would be nice if we can add a /bounty command for example (/bounty set or /bounty at) BUT people keep their stuff in their inventory. (keep inventory true) the benefits are that the person getting killed doesn't have to worry about their stuff getting taken away from them and also it is free money for whoever does the task 🙂 thank you for reading and i hope in the future this plan might be added to the server see you soon on the server 😛

 

Sounds like a legitimate way to express hate 🤣 
We'll look into that as soon as we've time, most of our staff are either having exam weeks or busy at work these weeks.

 

Posted by: @doubletin914

There would be some loopholes in the system such as the player killing themselves with bow and arrows or ask their members/friends to claim the bounty and then split the bounty. Also players would still have trouble finding the player with bounty since the map is pretty big and people are hidden from dynamic map. All of this need to be considered when implanting the feature, but good thoughts.

 Agree with that, kinda major concerns towards this idea.

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Posted : 12/05/2020 6:28 pm
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